亚瑞特之巅
- 威望
- 200
- 金钱
- 1812
- T币
- 102
- 信用
- 0
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发表于 2019-2-16 20:57:16
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类别词缀概率计算:
(1)可出词缀总频数【frequency】:
1.前缀频数=244
2.后缀频数=100
(2)skill lf
1.前缀集:{Acrobat's, Fletcher's, Harpoonist's, Expert's,
Sounding, Fanatic, Lion Branded, Captain's, Preserver's, Hexing,
Fungal, Graverobber's, Burning, Sparking, Chilling, Trainer's,
Spiritual, Nature's, Entrapping, Mentalist's, Shogukusha's}
2.后缀集:{Life[5, 10], Life[11, 15], Life[16, 20],
Substinence[21, 25], Substinence[26, 30], Substinence[31, 35],
Vita[36, 40], Vita[41, 45]}【注:Vita,即“生命”缀实际上有三个,但是
值为46-50的Vita缀的alvl为110,正常游戏无法出现,故不考虑】
3.前缀集总频数=21,概率21/244=0.08607
4.后缀集总频数=32,概率32/100=0.32000
5.P(T)=0.08607*0.32000=0.02754
(3)skill fhr
1.前缀集:{Acrobat's, Fletcher's, Harpoonist's, Expert's,
Sounding, Fanatic, Lion Branded, Captain's, Preserver's, Hexing,
Fungal, Graverobber's, Burning, Sparking, Chilling, Trainer's,
Spiritual, Nature's, Entrapping, Mentalist's, Shogukusha's}
2.后缀集:{Balance}
3.前缀集总频数=21,概率21/244=0.08607
4.后缀集总频数=4,概率4/100=0.04000
5.P(T)=0.08607*0.04000=0.00344
(4)skill att
1.前缀集:{Acrobat's, Fletcher's, Harpoonist's, Expert's,
Sounding, Fanatic, Lion Branded, Captain's, Preserver's, Hexing,
Fungal, Graverobber's, Burning, Sparking, Chilling, Trainer's,
Spiritual, Nature's, Entrapping, Mentalist's, Shogukusha's}
2.后缀集:{Strength[5, 6], Dexterity[5, 6]}
3.前缀集总频数=21,概率21/244=0.08607
4.后缀集总频数=8,概率8/100=0.08000
5.P(T)=0.08607*0.08000=0.00689
(5)skill frw
1.前缀集:{Acrobat's, Fletcher's, Harpoonist's, Expert's,
Sounding, Fanatic, Lion Branded, Captain's, Preserver's, Hexing,
Fungal, Graverobber's, Burning, Sparking, Chilling, Trainer's,
Spiritual, Nature's, Entrapping, Mentalist's, Shogukusha's}
2.后缀集:{Inertia}
3.前缀集总频数=21,概率21/244=0.08607
4.后缀集总频数=4,概率4/100=0.04000
5.P(T)=0.08607*0.04000=0.00344
(6)skill eg
1.前缀集:{Acrobat's, Fletcher's, Harpoonist's, Expert's,
Sounding, Fanatic, Lion Branded, Captain's, Preserver's, Hexing,
Fungal, Graverobber's, Burning, Sparking, Chilling, Trainer's,
Spiritual, Nature's, Entrapping, Mentalist's, Shogukusha's}
2.后缀集:{Greed[31%, 40%]}
3.前缀集总频数=21,概率21/244=0.08607
4.后缀集总频数=4,概率4/100=0.04000
5.P(T)=0.08607*0.04000=0.00344
(7)max lf
1.前缀集:{Sharp}
2.后缀集:{Life[5, 10], Life[11, 15], Life[16, 20],
Substinence[21, 25], Substinence[26, 30], Substinence[31, 35],
Vita[36, 40], Vita[41, 45]}
3.前缀集总频数=4,概率4/244=0.01639
4.后缀集总频数=32,概率32/100=0.32000
5.P(T)=0.01639*0.32000=0.00557
(8)max max
1.前缀集:{Sharp}
2.后缀集:{Maiming}
3.前缀集总频数=4,概率4/244=0.01639
4.后缀集总频数=4,概率4/100=0.04000
5.P(T)=0.01639*0.04000=0.00070
(9)max frw
1.前缀集:{Sharp}
2.后缀集:{Inertia}
3.前缀集总频数=4,概率4/244=0.01639
4.后缀集总频数=4,概率4/100=0.04000
5.P(T)=0.01639*0.04000=0.00070
(10)max att
1.前缀集:{Sharp}
2.后缀集:{Strength[5, 6], Dexterity[5, 6]}
3.前缀集总频数=4,概率4/244=0.01639
4.后缀集总频数=8,概率8/100=0.08000
5.P(T)=0.01639*0.08000=0.00139
(11)max fhr
1.前缀集:{Sharp}
2.后缀集:{Balance}
3.前缀集总频数=4,概率4/244=0.01639
4.后缀集总频数=4,概率4/100=0.04000
5.P(T)=0.01639*0.04000=0.00070
(12)ares eg
1.前缀集:{Shimmering[13%, 15%]}
2.后缀集:{Greed[31%, 40%]}
3.前缀集总频数=1,概率1/244=0.00410
4.后缀集总频数=4,概率4/100=0.04000
5.P(T)=0.00410*0.04000=0.00016 |
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